![]() After an engineer is finished modeling, they convert it into an FBX file, however, the instancing breaks when imported into Unreal Engine, resulting in many duplicated assets, considerably increasing the size of the file. Duplicate assets are cloned and instanced so that the file isn’t excessively heavy. SolidWorks has an asset library with 3D pieces (models/assets) so that design engineers can easily drag and drop pre-made assets into their scene. Many engineering models are created using SolidWorks, where design quality and accuracy is key. ![]() ![]() While using immersive 3D visualizations for projects has many benefits, a handful of bottlenecks, such as the difficulties in preparing content for visualization, impede it from being more widely adopted. Architects can communicate designs with clients using a 3D scaled model in real-time, and engineering project teams can collaborate and edit designs in a fully immersive virtual experience before anything is built. AR and VR offer an unparalleled visualization experience for engineering, architectural and many other design-led industries. Complex 3D designs can delay visualizationsÄifferent industries including robotics, architecture and engineering are starting to incorporate 3D visualizations into their design to construction workflow.
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